fn sign_b8f634() { var arg_0 = vec4<f32>(1.0f); var res : vec4<f32> = sign(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { sign_b8f634(); return vec4<f32>(); } @fragment fn fragment_main() { sign_b8f634(); } @compute @workgroup_size(1) fn compute_main() { sign_b8f634(); }