enable f16; fn tanh_5b19af() { var arg_0 = 1.0h; var res : f16 = tanh(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { tanh_5b19af(); return vec4<f32>(); } @fragment fn fragment_main() { tanh_5b19af(); } @compute @workgroup_size(1) fn compute_main() { tanh_5b19af(); }