fn clamp_b07c65() { var res : i32 = clamp(1, 1, 1); } @vertex fn vertex_main() -> @builtin(position) vec4 { clamp_b07c65(); return vec4(); } @fragment fn fragment_main() { clamp_b07c65(); } @compute @workgroup_size(1) fn compute_main() { clamp_b07c65(); }