struct ComputeInputs0 { uint3 local_invocation_id; }; struct ComputeInputs1 { uint3 workgroup_id; }; struct tint_symbol_1 { uint3 local_invocation_id : SV_GroupThreadID; uint local_invocation_index : SV_GroupIndex; uint3 global_invocation_id : SV_DispatchThreadID; uint3 workgroup_id : SV_GroupID; }; [numthreads(1, 1, 1)] void main(tint_symbol_1 tint_symbol) { const ComputeInputs0 inputs0 = {tint_symbol.local_invocation_id}; const uint local_invocation_index = tint_symbol.local_invocation_index; const uint3 global_invocation_id = tint_symbol.global_invocation_id; const ComputeInputs1 inputs1 = {tint_symbol.workgroup_id}; const uint foo = (((inputs0.local_invocation_id.x + local_invocation_index) + global_invocation_id.x) + inputs1.workgroup_id.x); return; }