struct tint_symbol { int value : SV_Target0; }; struct tint_symbol_1 { uint value : SV_Target1; }; struct tint_symbol_2 { float value : SV_Target2; }; struct tint_symbol_3 { float4 value : SV_Target3; }; tint_symbol main0() { const tint_symbol tint_symbol_4 = {1}; return tint_symbol_4; } tint_symbol_1 main1() { const tint_symbol_1 tint_symbol_5 = {1u}; return tint_symbol_5; } tint_symbol_2 main2() { const tint_symbol_2 tint_symbol_6 = {1.0f}; return tint_symbol_6; } tint_symbol_3 main3() { const tint_symbol_3 tint_symbol_7 = {float4(1.0f, 2.0f, 3.0f, 4.0f)}; return tint_symbol_7; }