; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 46 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %main "main" %tint_pointsize %tint_symbol %tint_symbol_1 %tint_symbol_5 %tint_symbol_6 %tint_symbol_4 %tint_symbol_3 %tint_symbol_9 OpName %tint_pointsize "tint_pointsize" OpName %tint_symbol "tint_symbol" OpName %tint_symbol_1 "tint_symbol_1" OpName %tint_symbol_3 "tint_symbol_3" OpName %tint_symbol_4 "tint_symbol_4" OpName %tint_symbol_5 "tint_symbol_5" OpName %tint_symbol_6 "tint_symbol_6" OpName %tint_symbol_9 "tint_symbol_9" OpName %tint_symbol_10 "tint_symbol_10" OpName %tint_symbol_8 "tint_symbol_8" OpName %main "main" OpName %VertexInputs0 "VertexInputs0" OpMemberName %VertexInputs0 0 "vertex_index" OpMemberName %VertexInputs0 1 "loc0" OpName %VertexInputs1 "VertexInputs1" OpMemberName %VertexInputs1 0 "loc2" OpMemberName %VertexInputs1 1 "loc3" OpDecorate %tint_pointsize BuiltIn PointSize OpDecorate %tint_symbol BuiltIn VertexIndex OpDecorate %tint_symbol_1 Location 0 OpDecorate %tint_symbol_3 Location 1 OpDecorate %tint_symbol_4 BuiltIn InstanceIndex OpDecorate %tint_symbol_5 Location 2 OpDecorate %tint_symbol_6 Location 3 OpDecorate %tint_symbol_9 BuiltIn Position OpMemberDecorate %VertexInputs0 0 Offset 0 OpMemberDecorate %VertexInputs0 1 Offset 4 OpMemberDecorate %VertexInputs1 0 Offset 0 OpMemberDecorate %VertexInputs1 1 Offset 16 %float = OpTypeFloat 32 %_ptr_Output_float = OpTypePointer Output %float %4 = OpConstantNull %float %tint_pointsize = OpVariable %_ptr_Output_float Output %4 %uint = OpTypeInt 32 0 %_ptr_Input_uint = OpTypePointer Input %uint %tint_symbol = OpVariable %_ptr_Input_uint Input %int = OpTypeInt 32 1 %_ptr_Input_int = OpTypePointer Input %int %tint_symbol_1 = OpVariable %_ptr_Input_int Input %tint_symbol_3 = OpVariable %_ptr_Input_uint Input %tint_symbol_4 = OpVariable %_ptr_Input_uint Input %_ptr_Input_float = OpTypePointer Input %float %tint_symbol_5 = OpVariable %_ptr_Input_float Input %v4float = OpTypeVector %float 4 %_ptr_Input_v4float = OpTypePointer Input %v4float %tint_symbol_6 = OpVariable %_ptr_Input_v4float Input %_ptr_Output_v4float = OpTypePointer Output %v4float %20 = OpConstantNull %v4float %tint_symbol_9 = OpVariable %_ptr_Output_v4float Output %20 %void = OpTypeVoid %21 = OpTypeFunction %void %v4float %26 = OpTypeFunction %void %float_1 = OpConstant %float 1 %VertexInputs0 = OpTypeStruct %uint %int %VertexInputs1 = OpTypeStruct %float %v4float %tint_symbol_10 = OpFunction %void None %21 %tint_symbol_8 = OpFunctionParameter %v4float %25 = OpLabel OpStore %tint_symbol_9 %tint_symbol_8 OpReturn OpFunctionEnd %main = OpFunction %void None %26 %28 = OpLabel OpStore %tint_pointsize %float_1 %31 = OpLoad %uint %tint_symbol %32 = OpLoad %int %tint_symbol_1 %33 = OpCompositeConstruct %VertexInputs0 %31 %32 %35 = OpLoad %float %tint_symbol_5 %36 = OpLoad %v4float %tint_symbol_6 %37 = OpCompositeConstruct %VertexInputs1 %35 %36 %38 = OpCompositeExtract %uint %33 0 %39 = OpLoad %uint %tint_symbol_4 %40 = OpIAdd %uint %38 %39 %41 = OpCompositeExtract %int %33 1 %42 = OpLoad %uint %tint_symbol_3 %43 = OpCompositeExtract %float %37 0 %44 = OpCompositeExtract %v4float %37 1 %45 = OpFunctionCall %void %tint_symbol_10 %20 OpReturn OpFunctionEnd