fn radians_09b7fc() { var arg_0 = vec4(1.0f); var res : vec4 = radians(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { radians_09b7fc(); return vec4(); } @fragment fn fragment_main() { radians_09b7fc(); } @compute @workgroup_size(1) fn compute_main() { radians_09b7fc(); }