SKIP: FAILED [numthreads(1, 1, 1)] void unused_entry_point() { return; } void f() { vector v2 = vector(((float16_t(1.0h) + float16_t(2.0h))).xx); vector v3 = vector(((float16_t(1.0h) + float16_t(2.0h))).xxx); vector v4 = vector(((float16_t(1.0h) + float16_t(2.0h))).xxxx); } FXC validation failure: D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000002661C202C10(7,10-18): error X3000: syntax error: unexpected token 'float16_t' D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000002661C202C10(8,10-18): error X3000: syntax error: unexpected token 'float16_t' D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000002661C202C10(9,10-18): error X3000: syntax error: unexpected token 'float16_t'