; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 30
; Schema: 0
               OpCapability Shader
               OpMemoryModel Logical GLSL450
               OpEntryPoint Vertex %main "main" %vertex_index_1 %instance_index_1 %value %vertex_point_size
               OpName %vertex_index_1 "vertex_index_1"
               OpName %instance_index_1 "instance_index_1"
               OpName %value "value"
               OpName %vertex_point_size "vertex_point_size"
               OpName %VertexInputs "VertexInputs"
               OpMemberName %VertexInputs 0 "vertex_index"
               OpMemberName %VertexInputs 1 "instance_index"
               OpName %main_inner "main_inner"
               OpName %inputs "inputs"
               OpName %main "main"
               OpDecorate %vertex_index_1 BuiltIn VertexIndex
               OpDecorate %instance_index_1 BuiltIn InstanceIndex
               OpDecorate %value BuiltIn Position
               OpDecorate %vertex_point_size BuiltIn PointSize
               OpMemberDecorate %VertexInputs 0 Offset 0
               OpMemberDecorate %VertexInputs 1 Offset 4
       %uint = OpTypeInt 32 0
%_ptr_Input_uint = OpTypePointer Input %uint
%vertex_index_1 = OpVariable %_ptr_Input_uint Input
%instance_index_1 = OpVariable %_ptr_Input_uint Input
      %float = OpTypeFloat 32
    %v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
          %9 = OpConstantNull %v4float
      %value = OpVariable %_ptr_Output_v4float Output %9
%_ptr_Output_float = OpTypePointer Output %float
         %12 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %12
%VertexInputs = OpTypeStruct %uint %uint
         %13 = OpTypeFunction %v4float %VertexInputs
       %void = OpTypeVoid
         %21 = OpTypeFunction %void
    %float_1 = OpConstant %float 1
 %main_inner = OpFunction %v4float None %13
     %inputs = OpFunctionParameter %VertexInputs
         %17 = OpLabel
         %18 = OpCompositeExtract %uint %inputs 0
         %19 = OpCompositeExtract %uint %inputs 1
         %20 = OpIAdd %uint %18 %19
               OpReturnValue %9
               OpFunctionEnd
       %main = OpFunction %void None %21
         %24 = OpLabel
         %26 = OpLoad %uint %vertex_index_1
         %27 = OpLoad %uint %instance_index_1
         %28 = OpCompositeConstruct %VertexInputs %26 %27
         %25 = OpFunctionCall %v4float %main_inner %28
               OpStore %value %25
               OpStore %vertex_point_size %float_1
               OpReturn
               OpFunctionEnd