// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "dawn/common/Assert.h" #include "dawn_wire/server/Server.h" namespace dawn::wire::server { void Server::OnQueueWorkDone(QueueWorkDoneUserdata* data, WGPUQueueWorkDoneStatus status) { ReturnQueueWorkDoneCallbackCmd cmd; cmd.queue = data->queue; cmd.requestSerial = data->requestSerial; cmd.status = status; SerializeCommand(cmd); } bool Server::DoQueueOnSubmittedWorkDone(ObjectId queueId, uint64_t signalValue, uint64_t requestSerial) { auto* queue = QueueObjects().Get(queueId); if (queue == nullptr) { return false; } auto userdata = MakeUserdata(); userdata->queue = ObjectHandle{queueId, queue->generation}; userdata->requestSerial = requestSerial; mProcs.queueOnSubmittedWorkDone(queue->handle, signalValue, ForwardToServer<&Server::OnQueueWorkDone>, userdata.release()); return true; } bool Server::DoQueueWriteBuffer(ObjectId queueId, ObjectId bufferId, uint64_t bufferOffset, const uint8_t* data, uint64_t size) { // The null object isn't valid as `self` or `buffer` so we can combine the check with the // check that the ID is valid. auto* queue = QueueObjects().Get(queueId); auto* buffer = BufferObjects().Get(bufferId); if (queue == nullptr || buffer == nullptr) { return false; } if (size > std::numeric_limits::max()) { auto* device = DeviceObjects().Get(queue->deviceInfo->self.id); if (device == nullptr) { return false; } return DoDeviceInjectError(reinterpret_cast(device), WGPUErrorType_OutOfMemory, "Data size too large for write texture."); } mProcs.queueWriteBuffer(queue->handle, buffer->handle, bufferOffset, data, static_cast(size)); return true; } bool Server::DoQueueWriteTexture(ObjectId queueId, const WGPUImageCopyTexture* destination, const uint8_t* data, uint64_t dataSize, const WGPUTextureDataLayout* dataLayout, const WGPUExtent3D* writeSize) { // The null object isn't valid as `self` so we can combine the check with the // check that the ID is valid. auto* queue = QueueObjects().Get(queueId); if (queue == nullptr) { return false; } if (dataSize > std::numeric_limits::max()) { auto* device = DeviceObjects().Get(queue->deviceInfo->self.id); if (device == nullptr) { return false; } return DoDeviceInjectError(reinterpret_cast(device), WGPUErrorType_OutOfMemory, "Data size too large for write texture."); } mProcs.queueWriteTexture(queue->handle, destination, data, static_cast(dataSize), dataLayout, writeSize); return true; } } // namespace dawn::wire::server