enable f16; fn acosh_f56574() { var arg_0 = vec3(1.0h); var res : vec3 = acosh(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { acosh_f56574(); return vec4(); } @fragment fn fragment_main() { acosh_f56574(); } @compute @workgroup_size(1) fn compute_main() { acosh_f56574(); }