#version 310 es struct modf_result { float fract; float whole; }; modf_result tint_modf(float param_0) { modf_result result; result.fract = modf(param_0, result.whole); return result; } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } void tint_symbol() { float tint_symbol_1 = tint_modf(1.0f).whole; }