int tint_insert_bits(int v, int n, uint offset, uint count) { const uint e = (offset + count); const uint mask = ((((offset < 32u) ? (1u << offset) : 0u) - 1u) ^ (((e < 32u) ? (1u << e) : 0u) - 1u)); return ((((offset < 32u) ? (n << offset) : 0) & int(mask)) | (v & int(~(mask)))); } void f_1() { int v = 0; int n = 0; uint offset_1 = 0u; uint count = 0u; const int x_17 = v; const int x_18 = n; const uint x_19 = offset_1; const uint x_20 = count; const int x_15 = tint_insert_bits(x_17, x_18, x_19, x_20); return; } [numthreads(1, 1, 1)] void f() { f_1(); return; }