#version 310 es int tint_insert_bits(int v, int n, uint offset, uint count) { uint s = min(offset, 32u); uint e = min(32u, (s + count)); return bitfieldInsert(v, n, int(s), int((e - s))); } void f_1() { int v = 0; int n = 0; uint offset_1 = 0u; uint count = 0u; int x_17 = v; int x_18 = n; uint x_19 = offset_1; uint x_20 = count; int x_15 = tint_insert_bits(x_17, x_18, x_19, x_20); return; } void f() { f_1(); } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { f(); return; }