cbuffer cbuffer_x_6 : register(b0, space0) { uint4 x_6[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); float makeFrame_() { float x_60 = 0.0f; float x_63_phi = 0.0f; while (true) { bool x_41 = false; float x_44 = 0.0f; float x_45 = 0.0f; bool x_42 = false; bool x_41_phi = false; int x_8_phi = 0; float x_44_phi = 0.0f; float x_60_phi = 0.0f; bool x_61_phi = false; x_41_phi = false; x_8_phi = 0; x_44_phi = 0.0f; while (true) { float x_50 = 0.0f; int x_9 = 0; bool x_52 = false; int x_7 = 0; float x_50_phi = 0.0f; int x_9_phi = 0; bool x_52_phi = false; float x_45_phi = 0.0f; bool x_42_phi = false; x_41 = x_41_phi; const int x_8 = x_8_phi; x_44 = x_44_phi; x_60_phi = x_44; x_61_phi = x_41; if ((x_8 < 1)) { } else { break; } x_50_phi = x_44; x_9_phi = x_8; x_52_phi = x_41; while (true) { x_50 = x_50_phi; x_9 = x_9_phi; x_52 = x_52_phi; const float x_54 = asfloat(x_6[0].y); x_45_phi = x_50; x_42_phi = x_52; if ((1 < int(x_54))) { } else { break; } x_45_phi = 1.0f; x_42_phi = true; break; { x_50_phi = 0.0f; x_9_phi = 0; x_52_phi = false; } } x_45 = x_45_phi; x_42 = x_42_phi; x_60_phi = x_45; x_61_phi = x_42; if (x_42) { break; } { x_7 = asint((x_9 + asint(1))); x_41_phi = x_42; x_8_phi = x_7; x_44_phi = x_45; } } x_60 = x_60_phi; const bool x_61 = x_61_phi; x_63_phi = x_60; if (x_61) { break; } x_63_phi = 1.0f; break; } return x_63_phi; } void main_1() { const float x_34 = makeFrame_(); x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }