// Copyright 2021 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_TINT_NUMBER_H_ #define SRC_TINT_NUMBER_H_ #include namespace tint { /// Number wraps a integer or floating point number, enforcing explicit casting. template struct Number { /// Constructor. The value is zero-initialized. Number() = default; /// Constructor. /// @param v the value to initialize this Number to explicit Number(T v) : value(v) {} /// Conversion operator /// @returns the value as T operator T() const { return value; } /// Assignment operator /// @param v the new value /// @returns this Number so calls can be chained Number& operator=(T v) { value = v; return *this; } /// The number value T value = {}; }; template bool operator==(Number a, Number b) { return a.value == b.value; } template bool operator==(Number a, B b) { return a.value == b; } template bool operator==(A a, Number b) { return a == b.value; } /// `i32` is a type alias to `Number`. using i32 = Number; /// `u32` is a type alias to `Number`. using u32 = Number; /// `f32` is a type alias to `float` using f32 = float; } // namespace tint namespace tint::number_suffixes { /// Literal suffix for i32 literals inline i32 operator"" _i(unsigned long long int value) { // NOLINT return i32(static_cast(value)); } /// Literal suffix for u32 literals inline u32 operator"" _u(unsigned long long int value) { // NOLINT return u32(static_cast(value)); } } // namespace tint::number_suffixes #endif // SRC_TINT_NUMBER_H_