#version 310 es void tint_symbol() { vec2 tint_symbol_2 = vec2(0.625f, 0.9375f); ivec2 tint_symbol_3 = ivec2(1, 2); } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { tint_symbol(); return; }