enable f16; fn step_cc6b61() { var res : vec3 = step(vec3(1.0h), vec3(1.0h)); } @vertex fn vertex_main() -> @builtin(position) vec4 { step_cc6b61(); return vec4(); } @fragment fn fragment_main() { step_cc6b61(); } @compute @workgroup_size(1) fn compute_main() { step_cc6b61(); }