#include using namespace metal; struct modf_result_vec2_f32 { float2 fract; float2 whole; }; modf_result_vec2_f32 tint_modf(float2 param_0) { modf_result_vec2_f32 result; result.fract = modf(param_0, result.whole); return result; } kernel void tint_symbol() { float2 const in = float2(1.25f, 3.75f); modf_result_vec2_f32 const res = tint_modf(in); float2 const fract = res.fract; float2 const whole = res.whole; return; }