struct frexp_result_f32 { float fract; int exp; }; frexp_result_f32 tint_frexp(float param_0) { float exp; float fract = sign(param_0) * frexp(param_0, exp); frexp_result_f32 result = {fract, int(exp)}; return result; } [numthreads(1, 1, 1)] void main() { const float runtime_in = 1.25f; frexp_result_f32 res = {0.625f, 1}; res = tint_frexp(runtime_in); const frexp_result_f32 c = {0.625f, 1}; res = c; const float fract = res.fract; const int exp = res.exp; return; }