fn unpack4x8snorm_523fb3() { var res : vec4 = unpack4x8snorm(1u); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { unpack4x8snorm_523fb3(); return vec4(); } [[stage(fragment)]] fn fragment_main() { unpack4x8snorm_523fb3(); } [[stage(compute)]] fn compute_main() { unpack4x8snorm_523fb3(); }