fn isInf_7bd98f() { var res : bool = isInf(1.0); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { isInf_7bd98f(); return vec4(); } [[stage(fragment)]] fn fragment_main() { isInf_7bd98f(); } [[stage(compute)]] fn compute_main() { isInf_7bd98f(); }