var arg_1 : vec3; fn modf_9cecfc() { var res : vec3 = modf(vec3(), &(arg_1)); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { modf_9cecfc(); return vec4(); } [[stage(fragment)]] fn fragment_main() { modf_9cecfc(); } [[stage(compute)]] fn compute_main() { modf_9cecfc(); }