fn reflect_feae90() { var res : f32 = reflect(1.0, 1.0); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { reflect_feae90(); return vec4(); } [[stage(fragment)]] fn fragment_main() { reflect_feae90(); } [[stage(compute)]] fn compute_main() { reflect_feae90(); }