fn select_e3e028() { var res : vec4 = select(vec4(), vec4(), vec4()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { select_e3e028(); return vec4(); } [[stage(fragment)]] fn fragment_main() { select_e3e028(); } [[stage(compute)]] fn compute_main() { select_e3e028(); }