fn transpose_d8f8ba() { var res : mat4x3 = transpose(mat3x4()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { transpose_d8f8ba(); return vec4(); } [[stage(fragment)]] fn fragment_main() { transpose_d8f8ba(); } [[stage(compute)]] fn compute_main() { transpose_d8f8ba(); }