fn acosh_490aae() { const arg_0 = vec4(2.0); var res = acosh(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { acosh_490aae(); return vec4(); } @fragment fn fragment_main() { acosh_490aae(); } @compute @workgroup_size(1) fn compute_main() { acosh_490aae(); }