fn ceil_34064b() { var arg_0 = vec3(1.5f); var res : vec3 = ceil(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { ceil_34064b(); return vec4(); } @fragment fn fragment_main() { ceil_34064b(); } @compute @workgroup_size(1) fn compute_main() { ceil_34064b(); }