// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_TINT_AST_VARIABLE_H_ #define SRC_TINT_AST_VARIABLE_H_ #include #include #include "src/tint/ast/access.h" #include "src/tint/ast/attribute.h" #include "src/tint/ast/expression.h" #include "src/tint/ast/storage_class.h" // Forward declarations namespace tint::ast { class BindingAttribute; class GroupAttribute; class LocationAttribute; class Type; } // namespace tint::ast namespace tint::ast { /// VariableBindingPoint holds a group and binding attribute. struct VariableBindingPoint { /// The `@group` part of the binding point const GroupAttribute* group = nullptr; /// The `@binding` part of the binding point const BindingAttribute* binding = nullptr; /// @returns true if the BindingPoint has a valid group and binding /// attribute. inline operator bool() const { return group && binding; } }; /// Variable is the base class for Var, Let, Const, Override and Parameter. /// /// An instance of this class represents one of five constructs in WGSL: "var" declaration, "let" /// declaration, "override" declaration, "const" declaration, or formal parameter to a function. /// /// @see https://www.w3.org/TR/WGSL/#value-decls class Variable : public Castable { public: /// Constructor /// @param program_id the identifier of the program that owns this node /// @param source the variable source /// @param sym the variable symbol /// @param type the declared variable type /// @param constructor the constructor expression /// @param attributes the variable attributes Variable(ProgramID program_id, const Source& source, const Symbol& sym, const ast::Type* type, const Expression* constructor, AttributeList attributes); /// Move constructor Variable(Variable&&); /// Destructor ~Variable() override; /// @returns the binding point information from the variable's attributes. /// @note binding points should only be applied to Var and Parameter types. VariableBindingPoint BindingPoint() const; /// @returns the kind of the variable, which can be used in diagnostics /// e.g. "var", "let", "const", etc virtual const char* Kind() const = 0; /// The variable symbol const Symbol symbol; /// The declared variable type. This is null if the type is inferred, e.g.: /// let f = 1.0; /// var i = 1; const ast::Type* const type; /// The constructor expression or nullptr if none set const Expression* const constructor; /// The attributes attached to this variable const AttributeList attributes; }; /// A list of variables using VariableList = std::vector; } // namespace tint::ast #endif // SRC_TINT_AST_VARIABLE_H_