bug/tint/1081.wgsl:9:25 warning: integral user-defined fragment inputs must have a flat interpolation attribute fn main([[location(1)]] x: vec3) -> [[location(2)]] i32 { ^ int f(int x) { if (true) { if ((x == 10)) { discard; } return x; } int unused; return unused; } struct tint_symbol_1 { int3 x : TEXCOORD1; }; struct tint_symbol_2 { int value : SV_Target2; }; int main_inner(int3 x) { int y = x.x; [loop] while (true) { const int r = f(y); if ((r == 0)) { break; } } return y; } tint_symbol_2 main(tint_symbol_1 tint_symbol) { const int inner_result = main_inner(tint_symbol.x); tint_symbol_2 wrapper_result = (tint_symbol_2)0; wrapper_result.value = inner_result; return wrapper_result; }