fn degrees_2af623() { var res : vec3 = degrees(vec3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { degrees_2af623(); return vec4(); } [[stage(fragment)]] fn fragment_main() { degrees_2af623(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { degrees_2af623(); }