fn insertBits_87826b() { var res : vec3 = insertBits(vec3(), vec3(), 1u, 1u); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { insertBits_87826b(); return vec4(); } @stage(fragment) fn fragment_main() { insertBits_87826b(); } @stage(compute) @workgroup_size(1) fn compute_main() { insertBits_87826b(); }