fn min_0dc614() { var arg_0 = vec4(); var arg_1 = vec4(); var res : vec4 = min(arg_0, arg_1); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { min_0dc614(); return vec4(); } @stage(fragment) fn fragment_main() { min_0dc614(); } @stage(compute) @workgroup_size(1) fn compute_main() { min_0dc614(); }