fn mix_1faeb1() { var arg_0 = vec4(); var arg_1 = vec4(); var arg_2 = 1.0; var res : vec4 = mix(arg_0, arg_1, arg_2); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { mix_1faeb1(); return vec4(); } @stage(fragment) fn fragment_main() { mix_1faeb1(); } @stage(compute) @workgroup_size(1) fn compute_main() { mix_1faeb1(); }