fn round_52c84d() { var arg_0 = vec2(); var res : vec2 = round(arg_0); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { round_52c84d(); return vec4(); } @stage(fragment) fn fragment_main() { round_52c84d(); } @stage(compute) @workgroup_size(1) fn compute_main() { round_52c84d(); }