// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_TINT_AST_ATTRIBUTE_H_ #define SRC_TINT_AST_ATTRIBUTE_H_ #include #include #include "src/tint/ast/node.h" namespace tint { namespace ast { /// The base class for all attributes class Attribute : public Castable { public: ~Attribute() override; /// @returns the WGSL name for the attribute virtual std::string Name() const = 0; protected: /// Constructor /// @param pid the identifier of the program that owns this node /// @param src the source of this node Attribute(ProgramID pid, const Source& src) : Base(pid, src) {} }; /// A list of attributes using AttributeList = std::vector; /// @param attributes the list of attributes to search /// @returns true if `attributes` includes a attribute of type `T` template bool HasAttribute(const AttributeList& attributes) { for (auto* attr : attributes) { if (attr->Is()) { return true; } } return false; } /// @param attributes the list of attributes to search /// @returns a pointer to `T` from `attributes` if found, otherwise nullptr. template const T* GetAttribute(const AttributeList& attributes) { for (auto* attr : attributes) { if (attr->Is()) { return attr->As(); } } return nullptr; } } // namespace ast } // namespace tint #endif // SRC_TINT_AST_ATTRIBUTE_H_