#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } int[4] tint_workgroupUniformLoad(inout int p[4]) { barrier(); int result[4] = p; barrier(); return result; } shared int v[4]; int[4] foo() { return tint_workgroupUniformLoad(v); }