// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_OBJECTBASE_H_ #define DAWNNATIVE_OBJECTBASE_H_ #include "common/LinkedList.h" #include "common/RefCounted.h" #include "dawn_native/Forward.h" #include namespace dawn_native { class DeviceBase; class ObjectBase : public RefCounted { public: struct ErrorTag {}; static constexpr ErrorTag kError = {}; explicit ObjectBase(DeviceBase* device); ObjectBase(DeviceBase* device, ErrorTag tag); DeviceBase* GetDevice() const; bool IsError() const; private: // Pointer to owning device. DeviceBase* mDevice; }; class ApiObjectBase : public ObjectBase, public LinkNode { public: struct LabelNotImplementedTag {}; static constexpr LabelNotImplementedTag kLabelNotImplemented = {}; struct UntrackedByDeviceTag {}; static constexpr UntrackedByDeviceTag kUntrackedByDevice = {}; ApiObjectBase(DeviceBase* device, LabelNotImplementedTag tag); ApiObjectBase(DeviceBase* device, const char* label); ApiObjectBase(DeviceBase* device, ErrorTag tag); ~ApiObjectBase() override; virtual ObjectType GetType() const = 0; const std::string& GetLabel() const; // The ApiObjectBase is considered alive if it is tracked in a respective linked list owned // by the owning device. bool IsAlive() const; // Allow virtual overriding of actual destroy call in order to allow for re-using of base // destruction oerations. Classes that override this function should almost always call this // class's implementation in the override. This needs to be public because it can be called // from the device owning the object. Returns true iff destruction occurs. Upon any re-calls // of the function it will return false to indicate no further operations should be taken. virtual bool Destroy(); // Dawn API void APISetLabel(const char* label); protected: // Overriding of the RefCounted's DeleteThis function ensures that instances of objects // always call their derived class implementation of Destroy prior to the derived // class being destroyed. This guarantees that when ApiObjects' reference counts drop to 0, // then the underlying backend's Destroy calls are executed. We cannot naively put the call // to Destroy in the destructor of this class because it calls DestroyImpl // which is a virtual function often implemented in the Derived class which would already // have been destroyed by the time ApiObject's destructor is called by C++'s destruction // order. Note that some classes like BindGroup may override the DeleteThis function again, // and they should ensure that their overriding versions call this underlying version // somewhere. void DeleteThis() override; void TrackInDevice(); // Thread-safe manner to mark an object as destroyed. Returns true iff the call was the // "winning" attempt to destroy the object. This is useful when sub-classes may have extra // pre-destruction steps that need to occur only once, i.e. Buffer needs to be unmapped // before being destroyed. bool MarkDestroyed(); virtual void DestroyImpl(); private: virtual void SetLabelImpl(); std::string mLabel; }; } // namespace dawn_native #endif // DAWNNATIVE_OBJECTBASE_H_