[numthreads(1, 1, 1)] void unused_entry_point() { return; } RWByteAddressBuffer v : register(u0); void v_store(uint offset, float4x4 value) { v.Store4((offset + 0u), asuint(value[0u])); v.Store4((offset + 16u), asuint(value[1u])); v.Store4((offset + 32u), asuint(value[2u])); v.Store4((offset + 48u), asuint(value[3u])); } float4x4 v_load(uint offset) { return float4x4(asfloat(v.Load4((offset + 0u))), asfloat(v.Load4((offset + 16u))), asfloat(v.Load4((offset + 32u))), asfloat(v.Load4((offset + 48u)))); } void foo() { v_store(0u, mul(float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx), v_load(0u))); }