# Copyright 2018 The Dawn Authors # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import("../scripts/dawn_overrides_with_defaults.gni") import("../scripts/dawn_features.gni") is_msvc = is_win && !is_clang ############################################################################### # Third-party dependencies needed by libdawn_native ############################################################################### # Glad config("glad_public") { include_dirs = [ "glad/include" ] } static_library("glad") { sources = [ "glad/include/KHR/khrplatform.h", "glad/include/glad/glad.h", "glad/src/glad.c", ] public_configs = [ ":glad_public" ] } # SPIRV-Cross spirv_cross_dir = dawn_spirv_cross_dir config("spirv_cross_public") { include_dirs = [ "." ] defines = [ "SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS" ] } static_library("spirv_cross") { public_configs = [ ":spirv_cross_public" ] if (!is_msvc) { cflags_cc = [ "-Wno-implicit-fallthrough", "-Wno-return-type", "-Wno-sign-compare", ] } sources = [ "${spirv_cross_dir}/GLSL.std.450.h", "${spirv_cross_dir}/spirv.hpp", "${spirv_cross_dir}/spirv_cfg.cpp", "${spirv_cross_dir}/spirv_cfg.hpp", "${spirv_cross_dir}/spirv_common.hpp", "${spirv_cross_dir}/spirv_cross.cpp", "${spirv_cross_dir}/spirv_cross.hpp", ] need_glsl_cross = dawn_enable_opengl if (dawn_enable_d3d12) { sources += [ "${spirv_cross_dir}/spirv_hlsl.cpp", "${spirv_cross_dir}/spirv_hlsl.hpp", ] need_glsl_cross = true } if (dawn_enable_metal) { sources += [ "${spirv_cross_dir}/spirv_msl.cpp", "${spirv_cross_dir}/spirv_msl.hpp", ] need_glsl_cross = true } if (need_glsl_cross) { sources += [ "${spirv_cross_dir}/spirv_glsl.cpp", "${spirv_cross_dir}/spirv_glsl.hpp", ] } } # An empty Vulkan target to add the include dirs and list the sources # for the header inclusion check. config("vulkan_headers_public") { include_dirs = [ "." ] } source_set("vulkan_headers") { sources = [ "vulkan/vk_platform.h", "vulkan/vulkan.h", ] public_configs = [ ":vulkan_headers_public" ] } ############################################################################### # Gtest Gmock - build targets when outside of Chrome # TODO(cwallez@chromium.org): Adapt them to build with Chromium's harness ############################################################################### googletest_dir = dawn_googletest_dir config("gtest_config") { include_dirs = [ "${googletest_dir}/googletest", "${googletest_dir}/googletest/include", ] } static_library("gtest") { testonly = true sources = [ "${googletest_dir}/googletest/src/gtest-all.cc", ] public_configs = [ ":gtest_config" ] } config("gmock_config") { include_dirs = [ "${googletest_dir}/googlemock", "${googletest_dir}/googlemock/include", "${googletest_dir}/googletest/include", ] } static_library("gmock") { testonly = true sources = [ "${googletest_dir}/googlemock/src/gmock-all.cc", ] public_configs = [ ":gmock_config" ] } ############################################################################### # GLSLang - good enough build targets ############################################################################### glslang_dir = dawn_glslang_dir spirv_tools_dir = dawn_spirv_tools_dir config("glslang_public") { include_dirs = [ glslang_dir ] } static_library("glslang_static") { defines = [] public_configs = [ ":glslang_public" ] sources = [ "${glslang_dir}/OGLCompilersDLL/InitializeDll.cpp", "${glslang_dir}/OGLCompilersDLL/InitializeDll.h", "${glslang_dir}/SPIRV/GLSL.ext.EXT.h", "${glslang_dir}/SPIRV/GLSL.ext.KHR.h", "${glslang_dir}/SPIRV/GLSL.std.450.h", "${glslang_dir}/SPIRV/GlslangToSpv.cpp", "${glslang_dir}/SPIRV/GlslangToSpv.h", "${glslang_dir}/SPIRV/InReadableOrder.cpp", "${glslang_dir}/SPIRV/Logger.cpp", "${glslang_dir}/SPIRV/Logger.h", "${glslang_dir}/SPIRV/SPVRemapper.cpp", "${glslang_dir}/SPIRV/SPVRemapper.h", "${glslang_dir}/SPIRV/SpvBuilder.cpp", "${glslang_dir}/SPIRV/SpvBuilder.h", "${glslang_dir}/SPIRV/bitutils.h", "${glslang_dir}/SPIRV/disassemble.cpp", "${glslang_dir}/SPIRV/disassemble.h", "${glslang_dir}/SPIRV/doc.cpp", "${glslang_dir}/SPIRV/doc.h", "${glslang_dir}/SPIRV/hex_float.h", "${glslang_dir}/SPIRV/spirv.hpp", "${glslang_dir}/SPIRV/spvIR.h", "${glslang_dir}/glslang/GenericCodeGen/CodeGen.cpp", "${glslang_dir}/glslang/GenericCodeGen/Link.cpp", "${glslang_dir}/glslang/Include/BaseTypes.h", "${glslang_dir}/glslang/Include/Common.h", "${glslang_dir}/glslang/Include/ConstantUnion.h", "${glslang_dir}/glslang/Include/InfoSink.h", "${glslang_dir}/glslang/Include/InitializeGlobals.h", "${glslang_dir}/glslang/Include/PoolAlloc.h", "${glslang_dir}/glslang/Include/ResourceLimits.h", "${glslang_dir}/glslang/Include/ShHandle.h", "${glslang_dir}/glslang/Include/Types.h", "${glslang_dir}/glslang/Include/arrays.h", "${glslang_dir}/glslang/Include/intermediate.h", "${glslang_dir}/glslang/Include/revision.h", "${glslang_dir}/glslang/MachineIndependent/Constant.cpp", "${glslang_dir}/glslang/MachineIndependent/InfoSink.cpp", "${glslang_dir}/glslang/MachineIndependent/Initialize.cpp", "${glslang_dir}/glslang/MachineIndependent/Initialize.h", "${glslang_dir}/glslang/MachineIndependent/IntermTraverse.cpp", "${glslang_dir}/glslang/MachineIndependent/Intermediate.cpp", "${glslang_dir}/glslang/MachineIndependent/LiveTraverser.h", "${glslang_dir}/glslang/MachineIndependent/ParseContextBase.cpp", "${glslang_dir}/glslang/MachineIndependent/ParseHelper.cpp", "${glslang_dir}/glslang/MachineIndependent/ParseHelper.h", "${glslang_dir}/glslang/MachineIndependent/PoolAlloc.cpp", "${glslang_dir}/glslang/MachineIndependent/RemoveTree.cpp", "${glslang_dir}/glslang/MachineIndependent/RemoveTree.h", "${glslang_dir}/glslang/MachineIndependent/Scan.cpp", "${glslang_dir}/glslang/MachineIndependent/Scan.h", "${glslang_dir}/glslang/MachineIndependent/ScanContext.h", "${glslang_dir}/glslang/MachineIndependent/ShaderLang.cpp", "${glslang_dir}/glslang/MachineIndependent/SymbolTable.cpp", "${glslang_dir}/glslang/MachineIndependent/SymbolTable.h", "${glslang_dir}/glslang/MachineIndependent/Versions.cpp", "${glslang_dir}/glslang/MachineIndependent/Versions.h", "${glslang_dir}/glslang/MachineIndependent/attribute.cpp", "${glslang_dir}/glslang/MachineIndependent/attribute.h", "${glslang_dir}/glslang/MachineIndependent/gl_types.h", "${glslang_dir}/glslang/MachineIndependent/glslang.y", "${glslang_dir}/glslang/MachineIndependent/glslang_tab.cpp", "${glslang_dir}/glslang/MachineIndependent/glslang_tab.cpp.h", "${glslang_dir}/glslang/MachineIndependent/intermOut.cpp", "${glslang_dir}/glslang/MachineIndependent/iomapper.cpp", "${glslang_dir}/glslang/MachineIndependent/iomapper.h", "${glslang_dir}/glslang/MachineIndependent/limits.cpp", "${glslang_dir}/glslang/MachineIndependent/linkValidate.cpp", "${glslang_dir}/glslang/MachineIndependent/localintermediate.h", "${glslang_dir}/glslang/MachineIndependent/parseConst.cpp", "${glslang_dir}/glslang/MachineIndependent/parseVersions.h", "${glslang_dir}/glslang/MachineIndependent/preprocessor/Pp.cpp", "${glslang_dir}/glslang/MachineIndependent/preprocessor/PpAtom.cpp", "${glslang_dir}/glslang/MachineIndependent/preprocessor/PpContext.cpp", "${glslang_dir}/glslang/MachineIndependent/preprocessor/PpContext.h", "${glslang_dir}/glslang/MachineIndependent/preprocessor/PpScanner.cpp", "${glslang_dir}/glslang/MachineIndependent/preprocessor/PpTokens.cpp", "${glslang_dir}/glslang/MachineIndependent/preprocessor/PpTokens.h", "${glslang_dir}/glslang/MachineIndependent/propagateNoContraction.cpp", "${glslang_dir}/glslang/MachineIndependent/propagateNoContraction.h", "${glslang_dir}/glslang/MachineIndependent/reflection.cpp", "${glslang_dir}/glslang/MachineIndependent/reflection.h", "${glslang_dir}/glslang/OSDependent/osinclude.h", "${glslang_dir}/glslang/Public/ShaderLang.h", ] if (is_msvc) { cflags_cc = [ # switch statement contains 'default' but no 'case' labels "/wd4065", # local variable is initialized but not referenced "/wd4189", ] } else { cflags_cc = [ "-Wno-ignored-qualifiers", "-Wno-unused-variable", ] } deps = [ "${spirv_tools_dir}:spvtools_opt", ] if (is_win) { sources += [ "${glslang_dir}/glslang/OSDependent/Windows/ossource.cpp" ] defines += [ "GLSLANG_OSINCLUDE_WIN32" ] } else { sources += [ "${glslang_dir}/glslang/OSDependent/Unix/ossource.cpp" ] defines += [ "GLSLANG_OSINCLUDE_UNIX" ] } } ############################################################################### # Shaderc - good enough build targets ############################################################################### shaderc_dir = dawn_shaderc_dir config("shaderc_util_public") { include_dirs = [ "${shaderc_dir}/libshaderc_util/include" ] } static_library("shaderc_util") { public_configs = [ ":shaderc_util_public" ] deps = [ ":glslang_static", "${spirv_tools_dir}:spvtools", ] sources = [ "${shaderc_dir}/libshaderc_util/include/libshaderc_util/counting_includer.h", "${shaderc_dir}/libshaderc_util/include/libshaderc_util/file_finder.h", "${shaderc_dir}/libshaderc_util/include/libshaderc_util/format.h", "${shaderc_dir}/libshaderc_util/include/libshaderc_util/io.h", "${shaderc_dir}/libshaderc_util/include/libshaderc_util/message.h", "${shaderc_dir}/libshaderc_util/include/libshaderc_util/mutex.h", "${shaderc_dir}/libshaderc_util/include/libshaderc_util/resources.h", "${shaderc_dir}/libshaderc_util/include/libshaderc_util/spirv_tools_wrapper.h", "${shaderc_dir}/libshaderc_util/include/libshaderc_util/string_piece.h", "${shaderc_dir}/libshaderc_util/include/libshaderc_util/universal_unistd.h", "${shaderc_dir}/libshaderc_util/include/libshaderc_util/version_profile.h", "${shaderc_dir}/libshaderc_util/src/compiler.cc", "${shaderc_dir}/libshaderc_util/src/file_finder.cc", "${shaderc_dir}/libshaderc_util/src/io.cc", "${shaderc_dir}/libshaderc_util/src/message.cc", "${shaderc_dir}/libshaderc_util/src/resources.cc", "${shaderc_dir}/libshaderc_util/src/shader_stage.cc", "${shaderc_dir}/libshaderc_util/src/spirv_tools_wrapper.cc", "${shaderc_dir}/libshaderc_util/src/version_profile.cc", ] } config("shaderc_public") { include_dirs = [ "${shaderc_dir}/libshaderc/include" ] defines = [ "SHADERC_SHAREDLIB" ] # Executable needs an rpath to find our shared libraries on OSX if (is_mac) { ldflags = [ "-rpath", "@executable_path/", ] } } shared_library("libshaderc") { public_configs = [ ":shaderc_public" ] deps = [ ":glslang_static", ":shaderc_util", "${spirv_tools_dir}:spvtools", "${spirv_tools_dir}:spvtools_val", ] defines = [ "SHADERC_IMPLEMENTATION" ] sources = [ "${shaderc_dir}/libshaderc/include/shaderc/shaderc.h", "${shaderc_dir}/libshaderc/include/shaderc/shaderc.hpp", "${shaderc_dir}/libshaderc/src/shaderc.cc", "${shaderc_dir}/libshaderc/src/shaderc_private.h", ] # Tell dependents where to find this shared library if (is_mac) { ldflags = [ "-install_name", "@rpath/${target_name}.dylib", ] } } ############################################################################### # GLFW - good enough build targets ############################################################################### glfw_dir = dawn_glfw_dir config("glfw_public") { include_dirs = [ "${glfw_dir}/include" ] if (is_win) { defines = [ "_GLFW_WIN32" ] } if (is_mac) { defines = [ "_GLFW_COCOA" ] } if (is_linux) { defines = [ "_GLFW_X11" ] } } static_library("glfw") { public_configs = [ ":glfw_public" ] if (is_msvc) { # nonstandard extension, function/data pointer conversion in expression cflags_c = [ "/wd4152" ] } else { cflags_c = [ "-Wno-sign-compare" ] } sources = [ "${glfw_dir}/include/GLFW/glfw3.h", "${glfw_dir}/include/GLFW/glfw3native.h", "${glfw_dir}/src/context.c", "${glfw_dir}/src/init.c", "${glfw_dir}/src/input.c", "${glfw_dir}/src/internal.h", "${glfw_dir}/src/monitor.c", "${glfw_dir}/src/vulkan.c", "${glfw_dir}/src/window.c", ] libs = [] if (is_win) { sources += [ "${glfw_dir}/src/egl_context.c", "${glfw_dir}/src/egl_context.h", "${glfw_dir}/src/wgl_context.c", "${glfw_dir}/src/wgl_context.h", "${glfw_dir}/src/win32_init.c", "${glfw_dir}/src/win32_joystick.c", "${glfw_dir}/src/win32_joystick.h", "${glfw_dir}/src/win32_monitor.c", "${glfw_dir}/src/win32_platform.h", "${glfw_dir}/src/win32_time.c", "${glfw_dir}/src/win32_tls.c", "${glfw_dir}/src/win32_window.c", ] } if (is_linux || is_mac) { sources += [ "${glfw_dir}/src/posix_tls.c", "${glfw_dir}/src/posix_tls.h", ] } if (is_linux) { sources += [ "${glfw_dir}/src/egl_context.c", "${glfw_dir}/src/egl_context.h", "${glfw_dir}/src/glx_context.c", "${glfw_dir}/src/glx_context.h", "${glfw_dir}/src/linux_joystick.c", "${glfw_dir}/src/linux_joystick.h", "${glfw_dir}/src/posix_time.c", "${glfw_dir}/src/posix_time.h", "${glfw_dir}/src/x11_init.c", "${glfw_dir}/src/x11_monitor.c", "${glfw_dir}/src/x11_platform.h", "${glfw_dir}/src/x11_window.c", "${glfw_dir}/src/xkb_unicode.c", "${glfw_dir}/src/xkb_unicode.h", ] libs += [ "rt", "dl", "X11", "Xcursor", "Xinerama", "Xrandr", ] } if (is_mac) { sources += [ "${glfw_dir}/src/cocoa_init.m", "${glfw_dir}/src/cocoa_joystick.h", "${glfw_dir}/src/cocoa_joystick.m", "${glfw_dir}/src/cocoa_monitor.m", "${glfw_dir}/src/cocoa_platform.h", "${glfw_dir}/src/cocoa_time.c", "${glfw_dir}/src/cocoa_window.m", "${glfw_dir}/src/nsgl_context.h", "${glfw_dir}/src/nsgl_context.m", ] libs += [ "Cocoa.framework", "IOKit.framework", "CoreFoundation.framework", "CoreVideo.framework", ] cflags_objc = [ "-Wno-sign-compare", "-Wno-unguarded-availability", ] } } ############################################################################### # Header-only dependencies for samples ############################################################################### if (dawn_standalone) { # GLM config("glm_public_config") { include_dirs = [ "glm" ] } source_set("glm") { public_configs = [ ":glm_public_config" ] # GLM is header only but has too many files to list them. } # STB config("stb_public_config") { include_dirs = [ "stb" ] if (!is_msvc) { cflags_cc = [ "-Wno-implicit-fallthrough" ] } } source_set("stb") { public_configs = [ ":stb_public_config" ] sources = [ "stb/stb_image.h", ] } # PicoJSON config("picojson_public_config") { include_dirs = [ "." ] } source_set("picojson") { public_configs = [ ":picojson_public_config" ] sources = [ "picojson/picojson.h", ] } # Tiny glTF Loader config("tiny_gltf_loader_public_config") { include_dirs = [ "." ] } source_set("tiny_gltf_loader") { public_configs = [ ":tiny_gltf_loader_public_config" ] public_deps = [ ":picojson", ":stb", ] sources = [ "tinygltfloader/tiny_gltf_loader.h", ] } }