#include using namespace metal; void main_1(thread uint* const tint_symbol_2) { uint const x_2 = *(tint_symbol_2); return; } fragment void tint_symbol(uint x_1_param [[sample_id]]) { thread uint tint_symbol_3 = 0u; tint_symbol_3 = x_1_param; main_1(&(tint_symbol_3)); return; }