void set_uint2(inout uint2 vec, int idx, uint val) { vec = (idx.xx == int2(0, 1)) ? val.xx : vec; } void main_1() { const uint2 x_1 = uint2(3u, 4u); const uint x_2 = 3u; const int x_3 = 1; uint2 x_10_1 = x_1; set_uint2(x_10_1, x_3, x_2); const uint2 x_10 = x_10_1; return; } [numthreads(1, 1, 1)] void main() { main_1(); return; }