cbuffer cbuffer_x_7 : register(b0, space0) { uint4 x_7[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); float func_vf2_(inout float2 v) { const float x_42 = asfloat(x_7[0].x); v.x = x_42; const float x_45 = v.y; if ((x_45 < 1.0f)) { return 1.0f; } return 5.0f; } void main_1() { float f = 0.0f; float2 param = float2(0.0f, 0.0f); param = float2(1.0f, 1.0f); const float x_34 = func_vf2_(param); f = x_34; if ((f == 5.0f)) { x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); } else { x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }