#include using namespace metal; struct tint_array_wrapper { int arr[3]; }; kernel void tint_symbol(uint local_invocation_index [[thread_index_in_threadgroup]]) { threadgroup tint_array_wrapper tint_symbol_2; for(uint idx = local_invocation_index; (idx < 3u); idx = (idx + 1u)) { uint const i = idx; tint_symbol_2.arr[i] = int(); } threadgroup_barrier(mem_flags::mem_threadgroup); (void) tint_symbol_2; return; }