#include <metal_stdlib>

using namespace metal;

template<typename T, size_t N>
struct tint_array {
    const constant T& operator[](size_t i) const constant { return elements[i]; }
    device T& operator[](size_t i) device { return elements[i]; }
    const device T& operator[](size_t i) const device { return elements[i]; }
    thread T& operator[](size_t i) thread { return elements[i]; }
    const thread T& operator[](size_t i) const thread { return elements[i]; }
    threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
    const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
    T elements[N];
};

struct tint_symbol_1 {
  /* 0x0000 */ tint_array<uint4, 1> buffer_size;
};

struct S {
  tint_array<int, 1> a;
};

kernel void tint_symbol(const constant tint_symbol_1* tint_symbol_3 [[buffer(30)]]) {
  uint const l1 = (((*(tint_symbol_3)).buffer_size[0u][0u] - 0u) / 4u);
  return;
}