fn reverseBits_c21bc1() { var res : vec3 = reverseBits(vec3()); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { reverseBits_c21bc1(); return vec4(); } @stage(fragment) fn fragment_main() { reverseBits_c21bc1(); } @stage(compute) @workgroup_size(1) fn compute_main() { reverseBits_c21bc1(); }