fn sin_fc8bc4() { var res : vec2 = sin(vec2()); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { sin_fc8bc4(); return vec4(); } @stage(fragment) fn fragment_main() { sin_fc8bc4(); } @stage(compute) @workgroup_size(1) fn compute_main() { sin_fc8bc4(); }