#version 310 es struct strided_arr { float el; }; struct strided_arr_1 { strided_arr el[3][2]; }; layout(binding = 0, std430) buffer S_ssbo { strided_arr_1 a[4]; } s; void f_1() { strided_arr_1 x_19[4] = s.a; strided_arr x_24[3][2] = s.a[3].el; strided_arr x_28[2] = s.a[3].el[2]; float x_32 = s.a[3].el[2][1].el; strided_arr_1 tint_symbol[4] = strided_arr_1[4](strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f))))); s.a = tint_symbol; s.a[3].el[2][1].el = 5.0f; return; } void f() { f_1(); } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { f(); return; }