enable f16; fn cosh_2ed778() { var res : f16 = cosh(0.0h); } @vertex fn vertex_main() -> @builtin(position) vec4 { cosh_2ed778(); return vec4(); } @fragment fn fragment_main() { cosh_2ed778(); } @compute @workgroup_size(1) fn compute_main() { cosh_2ed778(); }