fn max_de6b87() { var res = max(vec2(1.0), vec2(1.0)); } @vertex fn vertex_main() -> @builtin(position) vec4 { max_de6b87(); return vec4(); } @fragment fn fragment_main() { max_de6b87(); } @compute @workgroup_size(1) fn compute_main() { max_de6b87(); }